15 February, 2010

Calling all gaming enthusiasts…

Saturday saw the opening of the National Media Museum’s Games Lounge, for me the most exciting element of the foyer restructuring project. Last Friday I was given a sneak preview of our newest interactive attraction.

The first thing you will see as you approach the Museum are huge Space Invaders stickers adorning the windows, and late in the afternoon, particularly during these miserable winter days, you cannot help but be cheered by the lights from the multicoloured Tetris blocks positioned all over the gallery. These give you a place to sit while you ponder the joys of gaming, or queue for your turn as Sonic, Mario or Ryu. HADOUKEN!

There’s even a change machine and refreshments on sale – it’s a recreation of the real experience of a games arcade, which you would be hard pushed to find anywhere else, considering the popularity of games consoles which can be played for hours on end in the comfort of your own home.

Can you suppress the desire to jump straight on to one of our original arcade machines, and at a mere 10-50 pence (the same price as they were when they were first released onto the market)?

The first thing you will do when you enter is walk down into the gallery past a timeline of the last 58 years of the gaming industry, from the creation of the first game: Noughts and Crosses in 1952, to the release of the Nintendo DSi in 2009.

On the other side of this technological timeline, you’ll be fascinated by the display of old games consoles, in pristine condition, which have been begged, bought and donated from collectors around the world. You can see just how far the technology has advanced in such a short space of time, which is simply an incredible achievement.


Other gaming classics to be rediscovered or enjoyed for the first time by new generations include Donkey Kong, PacMan and Frogger, on original arcade machines which have been shipped here from all over the world (the table arcade machines are so beautifully retro and without a doubt my favourite thing in the Lounge), and Pong and Manic Miner on home consoles. There is also a unique cabinet designed to give access users the opportunity to play a number of titles through a free simulator.

I don’t recall ever playing Manic Miner before, so I was pushed in the direction of the ZX Spectrum keyboard to give it a go. One thing that always strikes me when I revisit old computer games – and anybody who’s ever tried to work their way through the contents of an Atari arcade or Sega Megadrive compilation game will probably attest to this – is how the simple games we remember from our childhood now seem so much more difficult to play.

Manic Miner is no exception. I was once used to a delayed response on the systems of old, and conditioned through hours of practice when to jump, shoot, duck and run, but ten minutes with my fingers on the buttons and it all comes flooding back. Ten minutes quickly becomes half an hour; so simple and so addictive – it is this formula which has created a nation of gamers supporting a multi billion pound industry.

Gaming and its culture is no longer reserved for the “computer geeks” of this world. Who among us has not played (or been subjected to) a family game on the Wii, or a late night session on Guitar Hero? It is the history and success of the gaming phenomena that our newest interactive exhibit endeavours to celebrate. The rapture of game playing, both shared and solitary, is something which is as much a part of the industry’s heritage as the hardware and software itself, and these experiences are something we would like you to share through your earliest gaming memories .

Having strolled around the Lounge, marvelled at the displays, reminisced about games of the past and worn out your thumbs, you may also wish to have a look at the National Videogame Archive, launched in 2008 by the National Media Museum in Partnership with Nottingham Trent University. Our gallery is the first public space which draws on their collection, and a mere introduction to the creation and enjoyment of myriad worlds within our own.

Right then, I’m off for a quick game on Gauntlet. Who’s with me?!

10 February, 2010

Hurt and Roeg join us for BIFF 2010



March 18th sees the start of the 16th annual Bradford International Film Festival 2010 (BIFF) - and today we can tell you who's coming along to join us in celebrating one of Britain’s best film festivals, and also how we're involving more of the community along the way.

The big news is that John Hurt, the legendary British actor, will be visiting Bradford to accept the BIFF Lifetime Achievement Award, for his luminary acting work across nearly five decades of films - the likes of 10 Rillington Place, Midnight Express, The Elephant Man, 1984, Scandal and Alien (all of which are showing during the festival, among other Hurt films).

Previous Lifetime Achievement Award winners include Ken Loach, Richard Attenborough, Michael Palin and the late Jean Simmons; Hurt joins hallowed company.

Additionally, prestigious director Nicolas Roeg will also be joining us to accept a Fellowship Award for films such as Eureka, Don’t Look Now and his most recent film Puffball (again, we're showing these as part of the 11-day festival).


And that's not all - we've also got Imelda Staunton, the venerable British actress, and Brazilian director Fernando Meirelles, joining us as well.

Most importantly for the Bradford and West Yorkshire community we celebrate Bradford's UNESCO “City of Film” status as the film festival expands out of the National Media Museum to take in ten other local venues, each with its exclusive BIFF programme.

So we welcome our new friends at Cineworld Bradford, Bradford Playhouse, Hyde Park Picture House in Leeds, Markaz Restaurant, Bradford, Victoria Hall in Saltaire, Ilkley Playhouse, Hebden Bridge Picture House, Otley Courthouse, Pocklington Arts Centre and Leeds Trinity University College to the Bradford International Film Festival - we're sure it'll be a great relationship.

More on BIFF throughout the lead up to the Festival launch on 18 March - watch for more news on here and also via our National Media Museum Twitter channel; talk about the festival on Twitter using the hashtag #biff2010. And there’ll be more news - including the full film listings - coming soon!

02 February, 2010

Oscar nominations



Hot off the Californian press comes the news of this year's Oscar-nominated movies. As predicted in the introduction to the current Media Museum film brochure, the heavy hitters are Up in the Air (best picture, direction, actor, supporting actress), A Prophet (best foreign language film), and Precious (best film, direction, actress, supporting actress).

Also nominated are Colin Firth for A Single Man, Morgan Freeman and Matt Damon for Invictus, Jeff Bridge and Maggie Gyllenhaal for Crazy Heart, Stanley Tucci for The Lovely Bones and Helen Mirren and Christopher Plummer for The Last Station. We will be playing the latter three here next month.


Then of course there is the unstoppable Avatar (best picture, direction and a host of technical awards), on its now-astonishing run at the box office worldwide.

By the time of the awards on 7 March, most of these will no longer be on in cinemas, so get 'em here while they're hot!
by Tom Vincent

27 January, 2010

Simon Roberts and Stephen Daniels



As part of one of our upcoming exhibitions Simon Roberts: We English photographs from our own collection will be displayed, accompanying Roberts’ images, introducing the English at leisure from a historical perspective.

Since September last year Simon Roberts has been working closely with Ruth Kitchin, our Collections Assistant, on the selection and curation of works for the exhibition; alongside them Stephen Daniels (Professor of Cultural Geography at Nottingham Trent University and author of the essay The English Outdoors We English, Simon Roberts, Chris Boot Ltd, 2009) was invited to the Museum to discuss the development of the selection. On 24 November last year they all came together to discuss some of the considerations for the selection and this short film provides an insight into what happened that day.

Come and see the final selection of works from the Collection and We English when the exhibition opens to the public on the on the 12 March.

The Foyer is being Fixed



If you’ve visited the Museum recently, you’ll have noticed that we’re currently undertaking an extensive refurbishment of the foyer, which will incorporate a new Shop and Box Office, electronic Welcome Wall, Games Lounge and wayfinding areas, and culminate in a more effective flow of people and navigation through the building. These improvements have a combined cost of almost £400,000, and are due for completion next month.

So what has been achieved thus far? I spoke to Project Manager Nick Townend, and got quick report on the project’s development, along with some images of the work in progress.


The fitting of the new Shop/Box Office area is well under way – the Box Office desk is up, power and flooring is installed, and merchandising units are almost ready to be racked with the souvenirs, books and gifts which are currently residing in the temporary Shop on level one, outside the Cubby Broccoli Cinema.

The former home of the Museum’s Box Office will see the installation of a Welcome Wall, to be utilised as an electronic orientation and information screen – an eye-catching addition to welcome visitors as they enter the building. It should also assist in providing better orientation around the Museum!

Finally, the most exciting metamorphosis will see the former Shop changing into our all-new Games Lounge. The existing shop fittings have been stripped out, and work is progressing well towards this brand new gallery which will let visitors play their way through the history of videogames, including titles such as Pong, Frogger and Street Fighter 2.


You may have spotted our new eye-catching graphics on the front window. Freezing temperatures, meant that we were unable to display the graphics until last week but now the outside of the Museum has begun to resemble a giant game of Space Invaders, which should certainly draw some attention. It looks fantastic!

As for content, the last of he arcade games have now arrived onsite ready for the Games Lounge (more on this soon). Electronic games are a vital element of this digital age, and certainly part of the Museum’s focus is on the expansion of new media forms, but the arrival of the Games Lounge also coincides nicely with Immersion, the Exhibition of work by Robbie Cooper, which explores our exposure to contemporary media, including video games and online virtual worlds (opens Friday 12th March).

We’ll cover more of the re-development soon, especially concerning the unveiling of the new Games Lounge - your chance to immerse yourself in the world of retro arcade games.
written by Emma James