Showing posts with label interactives. Show all posts
Showing posts with label interactives. Show all posts

05 March, 2012

How we test the Life Online gallery exhibits

Blogger: Catherine Elvin, Audience Researcher and Advocate

My role in the Life Online team is to find out how our visitors react to each element of the galleries, and to look for ways that we can improve their experiences. I go out and talk to our audiences, with the aim of discovering what they find interesting and engaging, and what might be confusing or difficult to understand.

AudienceTesting

One of the best things about my role is that I get to work with everybody on the team, and see how things are progressing with all areas of the project, from the exhibitions and galleries to the websites and workshops.

One of the largest areas of work for Life Online has been testing the new interactive exhibits with visitors. I've been involved all the way along in developing these exhibits, and my team are currently doing some testing with working prototypes.

For the Life Online gallery, all the interactive exhibits are touch-screen, computer-based exhibits. They look at very different elements of the history and use of the internet; how the internet has replaced older technologies; what the early web looked like; how online businesses have succeeded and failed. The prototypes aren't always finished exhibits - usually we'll be wheeling a computer around on a trolley - sometimes it will just be an idea explained using a slide show or on paper.

We ask visitors to have a go at the exhibit, and imagine they've just encountered it in a gallery, then we ask some questions to ascertain what they particularly liked about it and which bits still need work. When we've collected a range of different opinions about the exhibit, we talk to the design team about what they can do to improve the exhibit based on that feedback. This can be anything from making the key messages clearer, to changing where buttons are on the screen to make a game more intuitive to play.

We've nearly finished working on the interactive exhibits, and it's exciting to see everything coming together as we get closer to the final install date.

10 January, 2012

Life Online gallery starts to take shape

Blogger: Joe Brook, Media and Galleries Manager

We've moved into the really exciting final phase of the Life Online gallery build, where the 2D concepts are finally coming to life.

The team worked for five years from drawings and plans; tweaking, adjusting, testing - sometimes throwing an idea away and starting again.

Once our concepts are fixed and we know that we can afford to build everything, the construction drawings are produced and issued to various contractors, and the physical gallery starts to take shape.

While the build progresses, the team continues to refine the content of the gallery: graphics, video, text, interactive elements and objects. Every single surface, image, seat, touch-screen, projector, object, case and video has to be carefully considered, designed and put together in time for the opening. Meanwhile, the project managers work very hard to ensure that everyone gets paid, contracts are signed, everyone is safe and that we stick to our schedule.

My job is to ensure that all of the different elements work together harmoniously, that we achieve what we set out to do and, most importantly, that all the bits and pieces which make up the gallery tell a story in a way in which people will enjoy.

Today I visited the workshop of TTS Interiors - the fantastic guys who are translating the drawings into real objects that you will touch and see when you visit. Roy, our lead designer from NRN Design came along to make sure everyone was happy with what he'd drawn, to answer any questions and resolve any issues that inevitably crop up during the manufacturing process.

Working together we resolved any remaining decisions, like the height of uplights, access to the building's heating system, the positioning of some final power outlets and cable routing for a problematic projector. We looked over a prototype interactive kiosk enclosure, show cases and various wall structures, and finally, gave the approval for manufacture to proceed ready to be loaded into trucks and brought to the Museum in a few weeks for installation.

Here are some snapshots of the objects which you'll see in the gallery. Can you tell what they are?

TBL-case

screen

wall-M-case

wall-A

modem-case